Where there’s a Quill, there’s a way. When I first played Moss on PSVR in 2018, it was the game that truly sold me on virtual reality. Here was an adventure with the ambition and polish of a console release that used VR to draw the player into its world in a genuinely compelling way. At the time, it felt like developer Polyarc had finally cracked how to make a puzzle-adventure really work inside a headset. Returning to that world in Moss: The Forgotten Relic, which brings both previously VR-exclusive adventures together in a single ‘flatscreen’ package, was both a pleasure and a test of whethe…
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