Remakes help it achieve this. Resident Evil isn't an annual franchise, but Capcom says it's been using remakes to help it meet its goal of releasing a major title every year. In the latest issue of Game Informer, producer Masachika Kawata mentioned how revisiting older games in between new releases allows the Japanese company to achieve this target, while also allowing the development team to hone its craft. Here's what he had to say (via Nintendo Everything): Read the full article on nintendolife.com
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